About Me


V. Peitong Chen is a research-based designer working at the intersection of design and technology with the focus of human interactivity. She is currently a candidate of Master of Architecture and Master of Design Studies Technology at Harvard Graduate School of Design. Graduated from UCLA with two bachelor degrees and a minor, she has a background in computational design, architecture, digital media, product design, and business management.

Her academical studies unfold through a series of projects that engaged critical design analysis in distinctive ways and innovated experimentations through multidisciplinary approaches. With a strong interest in human-computer interaction, she has developed works with clear cultural and socio-economical standpoint using multiple media, including but not limited to VR application, data visualization, motion capture, responsive environmental, digital fabrication, and tangible interface.  

Her works have been published and exhibited in different platforms, including the Hammer Museum in Los Angeles, Behance, and Cargo Collective. 


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2016 - 2020 | Harvard Graduate School of Design (GSD)

Master of Architecture

Master of Design Studies - Technology


SCI 6338 Intro to Computational Design

COMUSCI 50 Computer Science

MIT MAS.834 Tangible Interface

SCI 6459 Mechatronic Optics

SCI 6478 Informal Robotics

SCI 6477: Nano Micro Macro: Adaptive Material Laboratory 

TDM 169L Immersive Storytelling Using Mixed Media

SCI6367 Design from Within

VIS2223 Digital Media

VIS2122 Projective Representation

2012 - 2016 | University of California, Los Angeles (UCLA)

Bachelor of Architecture and Urban Design

Bachelor of Design | Media Arts

Minor in Entrepreneurship

2009 - 2012 Beijing No.4 High School (BHSF)




2019 | WeWork | Design Innovation Intern

2018 | Sosolimited | Computational Design Intern

2017 | Xiaomi.Inc | UX Intern

2017 | Aedas | Architectural Intern

2015-2016 | Rebeca Mendez Studio | Design/Architectural Intern




Programming :  C, C#,  Python, Processing, Arduino, HTML, CSS, Javascript, Java

Modeling / Rendering : Rhinoceros, Grasshopper, Autodesk Maya / 3ds Max / CAD, SketchUp, Blender, Vray, Keyshot

Graphics / Video : Adobe Photoshop / Illustrator / InDesign / After Effects / Premiere

User Experience : Sketch, Principle, InVision, Framer

Design Research : Wireframe, User Flow, Field Search, Persona, Competitive Analysis, Journey Mapping, Storyboard, Information Architecture, Style Guide, Rapid Prototyping, Affinity Mapping

Game Design : Unity3D

Fabrication : 3d Printing with powder/ABS/PLA, CNC, Laser Cut

Language: English, Mandarin